All projects


Automotive CGI
Custom Jimny

overview
A full CGI campaign key visual: hard-surface modelling, shader work and studio lighting recreated entirely in Blender, finished with a filmic grade.
project goal
Deliver a photoreal hero frame that could replace a physical studio shoot while keeping full creative control over paint, wheels and lighting.
creative process
- 1Blockout
Reference boards, proportions and hard-surface blockout of the body.
- 2Shading
Layered car paint, rubber and anodised metal shaders with real-world roughness.
- 3Lighting
Studio HDRI plus three large softboxes for controlled rim separation.
- 4Comp
Multi-pass compositing, reflection cleanup and filmic colour grade.
final renders

